Barbarians

BARBARIANS
Mighty warriors who rely on their strength and incredible toughness. Barbarians are less versatile than the often more civilized fighters. But make up for this with a sheer physical ferocity and a savage cunning.

Barbarians have a reputation, as reckless ruffians and savage nuisances who needless disrupt society by acts of mayhem. However, barbarians, while undoubtedly feral and unpredictable by the nature of the flame that boils in thier blood, not all are necessarily uncultured brutes and have time and time again proven cunning and resourcefulness. A few even more remote cultures or outstanding individuals demonstrate thier own code or a savage code honor.

Many barbarians are human, since humans are amongst the most widespread of the race as well as, in many cases the most uncivilized. However, orc and goblinoid barbarians are more common still and are sometimes the most commonly encountered soldiers of their race. Barbarians from the other races are relatively rare, though amongst elves there are the wild elves, amongst halflings the ghostwise, and amongst dwarves the wild dwarves, each of which have barbarian traditions. Half-elves from the Yuirwood are also sometimes drawn to the way of the barbarian, as are planetouched raised amongst tribal cultures.

Barbarians feelings towards magic tend to vary greatly. On the one hand, barbarians distrust most things they do not understand. What they call "book magic" or magic learned in a school or university, such as that used by wizards is generally viewed with a great deal of superstition and caution. Yet many barbarians count friends among druids, or at least allies. It is not uncommon for barbarians often show a large degree of respect for sorcerers, whose approach to magic runs in thier blod much akin to the barbarians own inner rage. In no small way it is likely that the barbarian prejudice against scholarly magic is due in part to the fact that many barbarians are illiterate.

ALIGNMENT
Barbarians can be any non-lawful alignment. While some may exhibit honor even they often see themselves as free of the bonds prssured on those called civilized.

STATS
As handy with a weapon as a fighter, barbarians become tougher and more agile as they become more powerful. Though barbarians can wield one-handed weapons many prefer to use two-handed weapons in order to deal maximum damage. Barbarians are also well-versed in the use of light armor but typically lack training in heavier forms of protection. Because they lack heavier forms of armor and put their emphasis on power over speed most barbarians train themselves to take incredible levels of punishment that would easily fell lesser beings. Barbarians also develop an aptitude for following up deadly blows with smaller ones, so as to finish off their enemies quickly and easily.

Below are the statistics for Barbarians of the Relms and Thraldom.


 * Base Attack Bonus: Best
 * HP: D12
 * Skills: Good
 * Fortitude Save: Good
 * Reflex Save: Poor
 * Will: Poor

FEATS
While it is without question the barbarians greatest ability is the blinding rage that consumes them, turning them into veritable juggernauts of destruction, Barbarians have many other talents that grow as they progress to help them survive. These range from great endurance, uncanny awareness, and even greater mastery of the primal bloodlust that drives them in the throes of battle.
 * Rage
 * Greater Rage (Must have Rage feat)
 * Tireless Rage (Must have Rage and Greater Rage feats)
 * Mighty Rage (Must have Rage, Greater Rage, and Tireless Rage feats)
 * Fast Movement
 * Uncanny Dodge
 * Improved Uncanny Dodge (Must have Uncanny Dodge feat)
 * Trap Sense
 * Damage Reduction